Game roles
Town rolesChazYou are
Deputy U.S. Marshall Raylan Givens, a charismatic shoot-first, ask questions later law enforcer, and the protagonist of Justified.
More on your character:
justified.wikia.com/wiki/Raylan_GivensEach night you can
investigate one living player to discover their
innocence or
guilt.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated. You automatically lose if you fail to outlive your rival
Boyd CrowderRole Summary:
Town DetectiveThe SoulYou are
Chief Deputy U.S. Marshall Art Mullen, the head of the
Lexington U.S. Marshall’s Task Force. Your life was fairly quiet and routine until
Deputy Marshall Raylan Givens was transferred to your office.
More on your character:
justified.wikia.com/wiki/Deputy_Art_MullenAs long as you are alive town-aligned detectives/cops are allowed to investigate; if you die all town-aligned detectives/cops will lose their powers. You also have a one-shot double vote. You must activate this during the night, the power will be available to you the following day.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town Cop Enabler/One-shot double voterMOD note: This player will gain one-shot detective power if Raylan Givens is killed by the mafia.
C.J. GatesYou are
Deputy U.S. Marshall Tim Gutterson, a member of the Lexington Marshall’s office. An expert marksmen, you are often used to provide protection for witnesses and other law enforcements agencies.
More on your character:
justified.wikia.com/wiki/Tim_GuttersonEach night you can
protect any living player from night threats. If that player is targeted one of the following will happen: i) you will protect the target and kill the attacker; ii) you will protect the target and die in their place; iii) you will protect the target and survive yourself, but the attacker will survive too.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town BodyguardCallahanYou are
Deputy U.S. Marshall Rachel Brooks, a member of the Lexington Marshall’s office. You are relatively inexperienced in the field, but remain a competent U.S. Marshall
More on your character:
justified.wikia.com/wiki/Rachel_BrooksEach night you can
watch any living player to find out who visited them during the night. You will not know the purpose of this visit.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town Watcher JamesVYou are
Judge Mike Reardon, the loud and obnoxious judge operating out of the Lexington Federal Courthouse where the Lexington Marshall’s service is housed. Your preference is for giving stiff jail sentences to criminals.
More on your character:
justified.wikia.com/wiki/Mike_ReardonEach night you can
block one living player from exercising their night ability. In addition, in your first post of EVERY day phase you must accuse one player of being scum and you must vote for them to be lynched. However, you cannot reveal to the rest of the players that this is part of your role. If questioned you must find some other way to explain your actions.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town Roleblocker/Compulsory VoterPresident JeffYou are
Boyd Crowder, the son of former Harlan County Gang-lord
Bo Crowder, and long-term rival of
Deputy U.S. Marshall Raylan Givens. A former White Supremacist turned religious fanatic, you are now trying to go straight for the sake of your relationship with your dead brother’s wife,
Eva Crowder. However, the lure of the criminal underworld is never too far away.
More on your character:
justified.wikia.com/wiki/Boyd_CrowderYou are part of a
town-aligned mason group. Use this secret alliance to help eliminate the
Bennett Family*. You are also linked to your cousin
Johnny Crowder. If he dies during the game you will gain a one-time retributive power: a) if lynched you will kill the hammer during the next night phase; b) if night killed you will gain a one-shot kill to be used against any living player of your choice.
*In the event of doing so you and/or any remaining members of your mason group will assume control of criminal activities in Harlan county. In such a situation your role and win conditions will change.
Win conditions: You are aligned with the
Crowder Family within the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Crowder Family have been eliminated, or the means to do so has been achieved.
You automatically lose if you fail to outlive your rival
Deputy U.S. Marshall Raylan Givens.
Your Mason QT is here:
www.quicktopic.com/47/H/AshvGWp6CP3Role Summary:
Town Mason/Sibling variantDonovan CaineYou are
Arlo Givens, the father of
Deputy U.S. Marshall Raylan Givens and a known criminal who has had shady associations with both the
Crowder and
Bennett crime families.
More on your character:
justified.wikia.com/wiki/Arlo_GivensYou are part of a
town-aligned mason group. Use this secret alliance to help catch eliminate the
Bennett Family*. You are also have a one-time ability to
steal from any living player during the night; this will in turn allow you to borrow their night power on a one-shot basis during the next night phase.
*In the event of doing so you and/or any remaining members of your mason group will assume control of criminal activities in Harlan county. In such a situation your role and win conditions will change.
Win conditions: You are aligned with the
Crowder Family within the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Crowder Family have been eliminated, or the means to do so has been achieved.
Your Mason QT is here:
www.quicktopic.com/47/H/AshvGWp6CP3Role Summary:
Town Mason/One-shot thiefLevel-OneYou are
Johnny Crowder, the wheelchair-bound cousin of
Boyd Crowder who was one of the chief lieutenants in
Bo Crowder’s criminal gang.
More on your character:
justified.wikia.com/wiki/Johnny_CrowderYou are part of a
town-aligned mason group. Use this secret alliance to help eliminate the
Bennett Family.* You are also linked to your cousin
Boyd Crowder. If he dies during the game you will gain a one-time retributive power: a) if lynched you will kill the hammer during the next night phase; b) if night killed you will gain a one-shot kill to be used against any living player of your choice.
*In the event of doing so you and/or any remaining members of your mason group will assume control of criminal activities in Harlan county. In such a situation your role and win conditions will change.
Win conditions: You are aligned with the
Crowder Family within the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Crowder Family have been eliminated, or the means to do so has been achieved.
Your Mason QT is here:
www.quicktopic.com/47/H/AshvGWp6CP3Role Summary:
Town Mason/Sibling variantEvan EnviYou are
Trooper Tom Bergen, an experienced Kentucky State Trooper who sometimes assists
Deputy U.S. Marshall Raylan Givens when he is investigating in Harlan County.
More on your character:
justified.wikia.com/wiki/Tom_BergenEach night you can track one living player to find out who they visit. You will not know the reason for their visit.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town TrackerGoodburnYou are
Assistant U.S. Attorney David Vasquez, called in to the Lexington Marshall’s Office to investigate a number of shootings carried out by
Deputy U.S. Marshall Raylan Givens, as well as the relationship between
Raylan,
Boyd Crowder and
Eva Crowder.
More on your character:
justified.wikia.com/wiki/David_VasquezEach night you can submit to the moderator one statement from the day’s discussion. The moderator will respond to the best of his ability/knowledge whether the statement is true, false, or inconclusive.
Win conditions: You are aligned with the
Lexington U.S. Marshall’s Task Force. You win when all threats to the
Lexington U.S. Marshall’s Task Force have been eliminated.
Role Summary:
Town Lie DetectorThe Bennett Family (Mafia roles)
TmarvYou are
Mags Bennett, matriarch of the
Bennett Family and the head of its organised crime operations.
More on your character:
justified.wikia.com/wiki/Mags_BennettEach night you are responsible for sending in your faction’s night kill. You may choose to carry out the kill yourself, or select another member of your faction to do so. If investigated you will return the verdict
innocent, except for those night when you carry out a kill when you will be identified as
guilty. You are also bulletproof.
Win conditions: You are aligned with the
Bennett Family. You win when all threats to the
Bennett Family have been eliminated, or all means to do so have been established.
Your Mafia QT can be found here:
www.quicktopic.com/47/H/LdUJdnNkdv7sRole Summary:
Bennett Family Bulletproof GodmotherKurt NobleYou are
Doyle Bennett, the eldest son of the
Bennett Family and the corrupt Police Chief of Harlan County. You use your connections to further your family, led by your mother
Mags Bennett, in their criminal enterprise.
More on your character:
justified.wikia.com/wiki/Doyle_BennettEach night you may target any player and receive any information they receive that night. This includes information pertaining to their night activities, or any other actions they are informed about.
Win conditions: You are aligned with the
Bennett Family. You win when all threats to the
Bennett Family have been eliminated, or all means to do so have been established.
Your Mafia QT can be found here:
www.quicktopic.com/47/H/LdUJdnNkdv7sRole Summary:
Bennett Family InformantJohnny RebelYou are
Dickie Bennett, the middle Bennett son. You were a childhood rival of
Deputy Marshall Raylan Givens, and were crippled by him after he smashed your knee with a baseball bat during a fight. You are constantly competing for your mother
Mags Bennett’s affections, and are haunted by an inferiority complex about your mother’s favouritism towards your older brother
Doyle Bennett. You act as a mentor to your mentally backwards brother
Coover Bennett and help him run the family’s cannabis factory.
More on your character:
justified.wikia.com/wiki/Dickie_BennettYour role is a challenging one. You have no night powers and you are aligned with the
Bennett Family, but you want to see your mother
Mags Bennett dead. Only then you can truly cease control of the family’s criminal activities (in the event of the death of
Mags Bennett you will assume her role and powers. It would be wise not to share this information with the rest of the
Bennett Family, but pay close attention to your win conditions below. Your safe claim is
Mafia Goon should the question of your role come into question with the rest of your kin. You also have a one-time ability to send an anonymous message to any living player in the game via PM and the moderator. How and when you use this power is up to you, but the conditions are that you do not outright name a player and reveal their role or character flavour. You may provide a clue about this, but nothing as explicit as e.g. ‘Farquhar is the GF’ is allowed, and your message is limited to 10 words. If you have any questions or concerns about this power please contact the moderator by PM.
Win conditions: You are aligned with the
Bennett Family. You win when all threats to the
Bennett Family have been eliminated, or all means to do so have been established. You automatically lose if you fail to outlive
Mags Bennett, or if
Mags Bennett remains alive at the end of the game.
Your Mafia QT can be found here:
www.quicktopic.com/47/H/LdUJdnNkdv7sRole Summary:
Bennett Family Usurper/One-shot Message SenderMOD NOTE: I hid the truth about Rebel's role when he was lynched; this I deemed to be a sporting decision. Let me know if you think it was fair.
Phil AtkenYou are
Coover Bennett, the youngest of the Bennett sons: the most physically strong, but without doubt the most stupid. Nevertheless, your marijuana smoking habit means you are an expert grower of the weed and control that side of the business. You spend most of your days stoned and being a general nuisance to your mother
Mags Bennett.
More on your character:
justified.wikia.com/wiki/Coover_BennettEach night you can target one living player to become stoned. Their night action will fail and for the whole of the following day phase they will be unable to speak or vote from the effects of being so high.
Win conditions: You are aligned with the
Bennett Family. You win when all threats to the
Bennett Family have been eliminated, or all means to do so have been established.
Your Mafia QT can be found here:
www.quicktopic.com/47/H/LdUJdnNkdv7sRole Summary:
Bennett Family Drug Dealer (Roleblocker/Silencer variant)QTSThe Bennett Family (mafia):
www.quicktopic.com/47/H/LdUJdnNkdv7sThe Crowder Family (town mason group):
www.quicktopic.com/47/H/AshvGWp6CP3Dead thread:
www.quicktopic.com/47/H/HaK7dbvcbWP6YMod thread (contains timeline):
www.quicktopic.com/47/H/YLKJsqrKsH8p*
Okay, I think that is everything. Let me know if I have missed something. Please leave feedback.
It just leaves me to say, thanks to everyone who played and who was active, and I hope you enjoyed playing JUSTIFIED MAFIA.