TOWN ROLES
Hello Kaji Fireson. I want to play a game.
You have spent the majority of your existence working as a
Detective, uncovering the lies and misdeeds of others. This obsession with the truth has led you to me…but it has also pushed away everyone you have ever loved. Your family has been neglected in your search for me. Too many sleepless nights have pushed you to the edge of sanity. Today, I am going to give you the opportunity to free yourself from your mental slavery and uncover what you’ve been searching for: me.
Once per night, you may investigate another player to learn if they are truly another player in this game, or if they’re an apprentice of mine. However, I give you a warning: While your skills are great, and will give you an accurate reading under normal circumstances, not all are as they seem in this game…
Your number is
7. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…Make your choice.
(Role Summary:
Town Cop)
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Hello Pence Weatherlight. I want to play a game.
For years, your words have scarred others. You have spread hurtful information about others, information that has destroyed the lives of those you loved. You do not care if the information is true, so long as you were the first to relay it. You are a
Gossiper by nature. You do this because you crave the power of being in control. Today, I am going to give you a measure of control over this game, and your life. I give you exactly what you need: information…but it comes with a price.
You may, only once, acquire a piece of information or ability to be used during the day or night. The type of information or ability depends on how long you wait to acquire it. The longer the wait…the better the reward. Here is what you will acquire on what day:
Day 1: You may give yourself the ability to vote twice on a later date (confirm this the night before).
Day 2: I will give you one random line from the Apprentice QT.
Day 3: I will give you the ability to investigate one other player.
Day 4: I will give you the names of two people: One is a player, and the other an apprentice of mine.
Day 5: I will give you the name of one of my apprentices.
Day 6: You may copy the ability of any player, alive or dead. Just tell me their name.
Day 7+: Choose any previous day’s action. You may use it.
This is a one-time ability, so I trust that you will use it wisely. I ask you this: Are you willing to prolong what you desire in order to save yourself and others?
Your number is
10. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die...make your choice.
(Role Summary: Town Custom Role)------------------------------------------------------------------------------------
Hello JamesV. I want to play a game.
You have spent your entire life spreading false information. Some would call you the
Liar. This has given you an untrustworthy reputation among those in your life. You lie to avoid transparency, but today, you will have to battle your negative image to tell the truth.
Upon your request, I will give the name of one of my apprentices. Day or night, the decision is yours to make when you please…but this information comes with a grave price. Upon being given the name, others will perceive you as one of my apprentices if you’re investigated. Not only that, but key players (and all apprentices) in the game will be notified that you are an apprentice of mine. You must fight the reputation you have stained yourself with in order to survive. I ask you this: Can your words unveil the truth?
Your number is
3. This is your hint to finding an apprentice of mine. To understand this, you must know understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die...make your choice.
(Role Summary: Town Custom Role)------------------------------------------------------------------------------------
Hello Phil Atken. I want to play a game.
You’ve spent the entirety of your life avoiding others at all costs. They are untrustworthy, and their words have only brought you hurt. Some might label you as a
Recluse. You choose to live among the shadows, and have wasted your life through inactivity. You value only your own company, and in turn, you have become selfish. Today, we put that selfishness to the test. At the beginning of every day phase, you must decide between two options:
- To be able to vote during that day.
- To be bulletproof that night.
Voting without notifying me instantly gives the first option. Know that you can essentially prevent your own test by avoiding the others, but in this game, you must abandon your own safety to save the lives of others. So, I ask you: Are you willing to step out of the darkness to save a life?
Your number is
11. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die… make your choice.
(Role Summary: Town Custom Role)------------------------------------------------------------------------------------
Hello President Jeff. I want to play a game.
You have spent much of your life in fear, no doubt an ironic quality for one who is trusted to save lives. No one suspects a
Doctor of being unable to appreciate life. This fear stems from having lost the ones you love in a brutal car accident that you caused. To make up for the loss of your family, you have become overprotective of your patients, treating them far beyond what is necessary. You believe that you must save them…but today, we’re going to see just how far you will go to protect others, and to survive.
Once per night, you may protect another player. This will prevent them from being tested should they be chosen that night. However, your protection comes with a price. You will also prevent the one you are protecting from performing a night action as well. Know that you may not protect yourself… for this game is about saving the lives of others. I ask you this: Who really needs protecting?
Your number is
12. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…Make your choice.
(Role Summary:
Town Jailkeeper)
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Hello C.J. Gates. I want to play a game.
You have many years in and out of jail violating the bodies of others. Society has labeled you a
Rapist, a title you have earned through forcing yourself on others. Today, in order to survive this game, you must do the opposite of what you’ve done your entire life.
Every night, you must choose one other player in this game. If they have a night action, and are using it, they will use it on you instead of their original target. You must choose a different player every night, and may never pick the same player twice. Just as you have violated many others, many others will violate you. If you do not send in a player to use their action on you, you will be muted the next day. Just as your victims wallow in silence, if you fail to select another, you will share their silence. I ask you this: How far will you ravage your body to survive?
Your number is
2. This is your hint to finding an apprentice of mine. To understand this, you must know understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…Make your choice.
(Role Summary: Town Lightening Rod)------------------------------------------------------------------------------------
Hello Arcadia. I want to play a game.
You pride yourself upon being a
Redneck gun owner. For years, you have flung around your weapon of death, causing fear and sadness in others. You crave power, but it was this desire for power that killed your daughter when you accidentally fired your gun at her. While you swore you would never fire another weapon, we are going to put that oath to the test…but power comes with a price.
I have given you your great weapon in this game. The gun in your back pocket contains one bullet to be used on any player you so desire. While I do not condone murderers, I trust you will take the necessary steps to survive. You may shoot one player at night during the course of this game. However, your years of brashness and hostility have followed you tonight. Because of your past actions, you require half as many votes to be tested (in the case of odd numbers, we’ll round up….7 regular votes means 4 votes for you to be tested). Should you be tested before you can use your gun, I give you the ability to hand it off to one other player…but know that not everyone in this game has the same intentions as you. I ask you this: Can you aim your vengeance at the right people?
Your number is
1. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die...make your choice.
(Role Summary: Hated Town One-Shot Vigilante)------------------------------------------------------------------------------------
Hello JC. I want to play a game.
Some would call you a
Survivor after all that you have gone through in your life. Parents murdered as a child, abusive foster parents, and a criminal record have made you apathetic towards the problems of others. You have become reckless, and have lost appreciation for life. Today, I am giving you the opportunity to care…and to do so, you must survive once again.
Your survival experiences in life have given you sway over the other players. During the day phase, you may vote twice, but it must be for the same person. While I realize that this paints a target on your back to my apprentices, I am giving you the power of anonymity. The vote count will match the total number of votes, but you will show up having only voted once. I ask you this: Can you use your experiences to save others?
Your number is 4. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…Make your choice.
(Role Summary:
Doublevoter)
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Hello Nathaniel Havok. I want to play a game.
You have spent your years as a
Corrupt Leader shrouded in lies and deceit. The public sees you as selfish for your unwillingness to see beyond yourself. You have hurt many with your power, but today, you must use your power to save another…but power comes with a price.
Only
once during this game you may prevent the testing of another player. After they have been voted in for a test, there will be a brief period where you may choose whether or not the testing occurs. You can also send in this action during the night, and the player will become unable to be tested the next day. This is a one-or-the-other choice. The decision of who to save is yours to make, but you cannot prevent your own test. Your influence, however, only extends so far. You are not able to vote for the testing of others. You can only watch, and save. I ask you this: Can you see through the web of lies to save an innocent?
Your number is
9. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…Make your choice.
Role Summary:
Voteless Governor------------------------------------------------------------------------------------
Hello Jesse Nunez. I want to play a game.
All your life, you have used your eyes as a means of stalking others. You have been labeled a
Peeping Tom by society for your perversions and stalking. While your habit has gained you the scorn of others, today, it is going to help you uncover the truth.
Once per night, you may follow another player. You will be told who they visit, but you will not be told what they are doing. However, your eyes see more than others. I will also allow you to know if someone visits you, but I will not tell you the cause. I ask you this: Can you use your eyes to see the truth?
Your number is
5. This is your hint to finding an apprentice of mine. To understand this, you must understand the beginning of your life, and what is significant about it for everyone. Do with this information what you will. You win when all threats to the players have been eliminated.
Live or Die…make your choice.
Role Summary:
Town Watcher