Game Timeline
Mod Note: Day 1 was funny. Closest Day 1 lynch...on two occasions...that I've ever seen, ha. Should make for a crazy day 2.
Christ, that bussing is going to cause SO much confusion day 2. It may have saved Callahan, but also roleblocked him. Blade's revealing of his bus-driving might help clear up the night phase, but with the cops/Atken getting misdirected, it'll make for one Hell of an odd day. I wish more people had sent in night actions since everyone had the ability to, but that's that. Only hurts the town.
Night 1 Actions:
Jeff investigates himself (Due to bussed and paranoid status, gets guilty read from Callahan)
Tmarv watches Level-One (sees Farq visit L1)
Kaji investigates himself (gets innocent verdict because he is sane)
Knuckles roleblocks Jeff (Due to bussed status, he roleblocks Callahan)
Atken snoops Callahan (Due to bussed status, he snoops Jeff and gains Paranoid investigative ability)
L1 investigates Callahan (Due to insane and bussed status, investigates Jeff and gets guilty read)
Blade buses Callahan and Jeff.
JamesV douses Farquhar in gasoline.
Farquhar sees L1's info (sees the guilty read)
Callahan targets Tmarv for death (is blocked)
Gates targets Kaji for recruitment (is not recruitable)
Sally does nothing.
Bailey does nothing.
Bacon does nothing.
Rebel does nothing.
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Day 2:
Bacon was modkilled after claiming Cole Phelps.
Mod Note:
Well that blows. The town's single most powerful role is out the window. The bussing has caused a lot of confusion, but it was never brought to fruition because of the early modkill. Hopefully we'll see longer day phases, ha.
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Night 2:
Callahan does not kill.
Gates targets L1 for recruitment (successful)
Farquhar sees Atken's info.
Atken snoops Bailey (Sees Journalism notepad and gains one-shot journalism power)
Rebel investigates Callahan (gets inconclusive due to shield by Sally)
Knuckles roleblocks Jeff.
Level-One investigates Callahan (gets inconclusive due to shield)
Kaji investigates Callahan and gets inconlusive due to Sally's shield.
Tmarv watches Knuckles (no one visits)
Jeff investigates Bailey but gets blocked.
Sally protects Callahan, becomes "guilty" aligned for Night 2.
JamesV douses no one.
Blade buses Kaji and Sally.
Bailey does nothing.
Mod Note: I see tonight is "lay low" night for the killers. Callahan getting shielded may be an issue, but I think basically everyone has gotten a different Callahan read, ha. I expect an interesting Day 3 with a definite lynch.
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Day 3:
Callahan is lynched.
Mod-Note: Not surprised. I think he was bound to be lynched sooner or later. Most of his team lied low though, so we'll see who emerges as the new target. It seems like most everyone has outed themselves, so now the Mafia need cover-stories. I'm hoping to see them throw some info out into the game, but we'll see!
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Night 3:
Tmarv watches Knuckles (blocked)
Jeff investigates Bailey (gets guilty read due to Paranoid status).
Sally shields Knuckles (shield Atken due to bussed status).
Blade busses Atken and Knuckles.
Kaji investigates CJ (gets guilty).
Knuckles roleblocks Rebel.
Farquhar gets JamesV's info.
Farquhar also uses his one-time roleblock on Tmarv.
L1 kills Blade.
CJ attempts to recruit Sally.
JamesV douses Bailey.
Atken uses his one-shot journalism ability on L1.
Bailey uses his journalism ability on JamesV.
Rebel investigates L1 (blocked)
Mod Note: Non-town totally got dominated this night. Kaji caught CJ, Atken is getting L1's info, and Bailey is getting JamesV's. With so many different targets...who faces the lynch on the next day phase? Gonna be such a conflict filled day, and with there being 8 town and 4 non-town, they'll need basically every vote to get someone down!
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Day 4:
JamesV is lynched.
Mod Note: Not surprised by this one. Both the town and mafia had info on James, making him the mutual target. Kaji not revealing his info is going to cause a lot of problems later on. L1 is in trouble. Gates will probably get looked at soon. Farq...should be in the clear for a while. Not a great day for the mafia, but they've still got a solid 3 base to work with.
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Night 4:
Knuckles roleblocks L1.
Jeff investigates L1 (gets guilty read due to Paranoid status).
Sally protects Knuckles.
Atken snoops Knuckles (gets inconclusive due to Sally's shield).
Tmarv watches Farq (no one visits Farq)
Farq gets L1's info.
L1 investigates Sally (blocked).
Bailey gets L1's information.
Rebel investigates L1 (gets innocent due to Naive status)
CJ attempts to recruit Rebel (not recrtuitable)
Kaji does nothing.
Mod Note. Clever play by the Mafia. They're manipulating information well...this may actually be an evenly matched game, despite the Mafia's low number of kills. Expecting the town to be very divided over who L1 is, ha. Kaji might take a ton of heat today...we'll see!
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Day 5:
Level-One is lynched.
Mod Note: Seemed inevitable, although I expected Rebel/Bailey/etc. to make more noise in L1's defense. Clearly, Atken and Sally are driving the town. If those two are gone, I can't see the town winning this game.
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Night 5:
Atken snoops CJ Gates (cannot gain his ability).
Kaji investigates Rebel (gets Innocent reading)
Bailey sees Rebel's info (blocked)
Tmarv watches Farq.
Knuckles roleblocks Bailey.
Jeff investigates Tmarv (gets Paranoid reading)
Sally shields Atken.
Gates recruits Bailey (is not recruitable)
Farquhar kills Knuckles.
Rebel investigates himself (receives Innocent reading due to Naive status)
Mod Note: Solid night for the Mafia. This night really won't help the town at all, as they seem to be doubting one another's trust on Bailey. CJ is running out of people to recruit, and getting Atken at a late stage in the game could seal a victory.
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Day 6:
CJ Gates is lynched.
Mod-Note:
Had CJ been able to make it through this day phase and recruit Atken, the Mafia would have won this game...but with Farq left among 7 other townies, it's difficult to say he can win this one. But, he's totally under the radar...although that could be his downfall. We're on the home stretch, so we'll see how this one concludes!
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Night 6:
Kaji investigates Tmarv (gets innocent verdict)
Jeff investigates Rebel (gets guilty verdict due to Paranoid status)
Rebel investigates Sally (gets innocent due to Naive status)
Farq kills Tmarv.
Tmarv watches Farq.
Sally shields Farq.
Atken snoops Bailey.
Bailey does nothing.
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Day 7:
Bailey is lynched.
Mod-Note:
First town lynch of the game. Farq has blended amazingly well thus far; seems like everyone believes he's town. The quick lynch on Bailey shows just how quick the trigger finger of this town is now that there's one Mafia left. If Farq takes out Kaji and Atken...I think he'll win the game.
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Night 7:
Jeff investigates Sally (gets guilty due to Paranoid status)
Rebel investigates Jeff (gets innocent due to Naive status)
Kaji investigates Atken (gets inconclusive reading)
Atken uses his journalism ability on Rebel.
Sally protects Atken.
Farq kills Atken (protected)
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Day 8:
No-lynch.
Mod Note: Well that's surprising! And sucks for Farq.
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Night 8:
Farq kills Sally.
Sally shields Farq.
Atkens snoops Kaji.
Jeff investigates Atken. (gets guilty)
Kaji investigates Atken. (gets innocent)
Rebel investigates Kaji (gets innocent)
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Day 9:
Kaji is lynched.
Mod Note:
I CANNOT believe Farq pulled that off, ha. I mean, Kaji has played kinda scummy the whole game, but Farq really saved himself in this do or die situation. He's probably going to get lynched next day phase, but after his successful kill, he just needs 1 person to agree with him and he wins. It'll be difficult...but Farq has played like a Champion!
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Night 9:
Farq kills Atken.
Atken uses his one-shot investigate ability on Farq.
Rebel investigates Farq (gets innocent due to naive status)
Jeff investigates Farq (gets guilty due to Paraboid status)
Mod Note:
Down to the wire!
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Day 10:
Farq is lynched...Endgame!
QT'sMafia:
www.quicktopic.com/47/H/J94MeRGDqHtArsonist:
www.quicktopic.com/47/H/qM2ZvmkkKjZpRVictim:
www.quicktopic.com/47/H/HFn5jszJeum7MMod:
www.quicktopic.com/47/H/gGxidVb7aMg