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Post by Michael Jennings on Nov 8, 2011 21:12:14 GMT -4
Sounds similar to Saw 5 or Saw 6 or whatever it was when the insurance company guy had to survive Jigsaw warehouse of death.
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Post by Michael Jennings on Nov 8, 2011 21:13:42 GMT -4
Also Varga, I'd hardly call pointing out how useless it is to argue about whether liking SAW or not is a scum tell being sarcastic. I'm talking more about the Dirk Moonbeam posts. A lot of sarcastic repartee. However you're pretty low on my scumdar right now to be honest especially after your observation about giving Arcadia info.
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Post by Reaver on Nov 8, 2011 21:15:46 GMT -4
my powers of deduction....(my pea brain), i dont think everybody has been to jail (in game) which to me, isnt something we all have in common here. if we have to all work together then we need to figure out something else.
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Post by Level-Two on Nov 8, 2011 21:18:40 GMT -4
I'm glad I'm not the only one who thinks Arcadia's fishing for ''notes'' and perhaps roles a bit suspicious. I wasn't going to mention it just because I wanted to see how far and how hard she was going to push for them but I guess that's a little too late now that attention has been drawn towards the issue.
Still, unless something big comes out the best thing we can do is scale back and see what information day 2 brings to us. It just strikes me as odd; because I'd expect this sort of talk from Arcadia or anyone else for that matter a few days into the game if we weren't getting any leads through night roles.
Why the rush?
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Post by Arcadia on Nov 8, 2011 21:25:32 GMT -4
Honestly? Because I was tired of seeing JamesV and JC go back and forth about stupid shit. I was trying to draw the conversation more towards the game. If the commonalities question didn't help, I was going to ask how many apprentices everyone thinks there are, and if James and JC also ignored that third one, I was going to vote for one or the other because it seems like everytime I try to get the conversation on important things, they keep going with their superficial bullshit. Seems to me like a good mafia cover is to have a large meaningless argument that takes up 4 pages. Having said that, obviously, jail is not what we have in common. Any other ideas? (Also, because I'm betting our notes only mean something when put together) And I think there are 3 or 4 scum.
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Post by Phil Atken on Nov 8, 2011 21:29:18 GMT -4
Right now I'm leaning towards 3 scum and a third party lyncher.
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Post by C.J. Gates on Nov 8, 2011 21:36:12 GMT -4
There are probably 3 scum, though I can't say about the third party possibilities. I assume that is something that someone who is familiar with the movies could answer.
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Post by Phil Atken on Nov 8, 2011 21:39:52 GMT -4
Am I being dense or are people getting too caught up in the theme of the game?
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Post by C.J. Gates on Nov 8, 2011 21:48:34 GMT -4
In any game that I have seen, a third party tended to only be added if it was viable within the contexts of the theme. There is always the possibility that it could have just been added so, let me ask you, Phil..
Why do you think there's a third party lyncher?
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Post by Phil Atken on Nov 8, 2011 21:56:26 GMT -4
Because when I was thinking about Arcadia's actions, pushing for information and pushing for notes my gut was she was looking for a specific person. So I tossed that in my list.
Again though, an argument like "well, it has to be consistant with the theme" could mean any matter of things. You can twist a game to fit whatever role you want.
Same for people saying "we need to work together", yes we do but no more than any other town. A theme is a theme, don't get bogged down in it. It's window dressing. We're scum hunting. Just because of the write up doesn't mean we should be acting any different to a normal town.
Now Arcadia's defence of "I was trying to work out what brings us all together" bothers me as it is because "has anyone been in prison?" is an odd thing to just spitball out of there. That seemed more specific than I like.
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Post by Arcadia on Nov 8, 2011 21:58:36 GMT -4
My theory about the notes only making sense together is more based on the opening write up and the role PM than the actual movies he said "think and work as a group". If it makes me suspicious to try and do just that? that's fine. But I know damn well that keeping info to ourselves isn't going to help either.
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Post by Phil Atken on Nov 8, 2011 22:00:32 GMT -4
So what do you think happens if we share all our notes and solve everything. Noble says "hey you worked it out, game over guys!"
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Post by Phil Atken on Nov 8, 2011 22:01:20 GMT -4
And keeping it to ourselves very much helps at this point in the game.
The less information the mafia have, the better.
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Post by C.J. Gates on Nov 8, 2011 22:02:20 GMT -4
If we work it out, solve everything and it leads to mafia lynches, then yes, we would have won the game.
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Post by Michael Jennings on Nov 8, 2011 22:03:59 GMT -4
Exactly. I'm thinking that the scum team could use the notes as part of their plan depending upon who knows what. Sharing info could help the town but it'll also help out the scum which has me suspicious of Arcadia. However I will say this much. I think some people know more than they're saying as it relates to the notes.
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Post by Phil Atken on Nov 8, 2011 22:04:32 GMT -4
I give up.
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Post by Michael Jennings on Nov 8, 2011 22:05:05 GMT -4
However I will say this much. Info sharing that could lead to a lynch of a mafia member is always a good thing.
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Post by C.J. Gates on Nov 8, 2011 22:06:00 GMT -4
Alright, let's forget about the notes then, and just go with what we all can share and thats how everyone has acted. Who is everyone most suspicious of based on what they've said?
Unless everyone is with Lester and leaning more toward a day one no lynch (which is what I assume you were talking about L1).
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Post by Phil Atken on Nov 8, 2011 22:06:09 GMT -4
Yes.
Like in every mafia game.
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Post by Phil Atken on Nov 8, 2011 22:06:45 GMT -4
Wow, this thread is moving fast.
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Post by Michael Jennings on Nov 8, 2011 22:08:36 GMT -4
No lynches help out scum more than town in my opinion. That is one of the worst things that can happen.
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Post by Arcadia on Nov 8, 2011 22:09:09 GMT -4
To a point. None of us can role claim. also, In this particular game, we were all given roles AND notes. I'm going off of what I've got and what I've got is, my note makes no sense alone. As for the prison thing, it's specific because the theme does play something in the game. According to the write up we need to see if we deserve to live, which i take as somehow we've all fucked up somewhere. I could have just as easily asked if anyone has a drug problem, but i know that i dont, so that can't be something we have in common. as far as fishing for information goes, none of you are looking at this from the point of view that every time i ask a question, i let more of my own info out and pout myself at risk. But i do it because waiting for someone to die over night, which WILL HAPPEN, the mafia won't waste an opportunity, they never do on the first night, seems pointless unless we try and work with what we've got during the day phase, even if it only is day one. all this waiting until day 2 stuff seems wasteful to me. especially when we will be one guy down and who knows what kind of role or info that guy might have had.
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Post by Arcadia on Nov 8, 2011 22:14:12 GMT -4
EWOP: while i was writing, the thread moved alot. that was in response to atken and the less info the better thing
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Post by Johnny Rebel on Nov 8, 2011 22:21:33 GMT -4
And keeping it to ourselves very much helps at this point in the game. The less information the mafia have, the better. I agree. . .the more info that is floating around the more the scum have to operate with. Nobody has been overly suspicious at this point in the game and honestly, any lynching we might do would be a stab in the dark which isn't going to help us in the long run. Unless somebody has something of use that we can go on, we're better off waiting for those with night roles to gain some information.
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Post by C.J. Gates on Nov 8, 2011 22:24:13 GMT -4
Getting back on topic, there are a few people out there I wouldn't mind hearing some thoughts from. Namely the few that haven't said too much. As has been pointed out, the earlier James/JC argument could have created a smokescreen that they felt they could hide behind.
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Post by Level-Two on Nov 8, 2011 23:01:32 GMT -4
No lynches help out scum more than town in my opinion. That is one of the worst things that can happen. A mislynch hurts us more then a no lynch. Especially, if we lead a day one lynch based on nothing. And what if we end up lynching someone with a power role? That's one less person who could have otherwise provided a lead. So, Arcadia; that's exactly why I say we wait to day two because as much as it's fun to jump on every little comment and argue back and forth, actions in this game speaks louder then words.
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Post by Arcadia on Nov 8, 2011 23:05:38 GMT -4
i agree. all i was saying was that if we start talking in the right direction, it may not be a stab in the dark lynch. on top of that, we will find out if we get to see peoples notes as they die if we wait.
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Post by Kurt on Nov 8, 2011 23:52:20 GMT -4
Those who don't appreciate life do not deserve life.~"Jigsaw" John Kramer~ Vote Count:JC: 1 (Kaji Fireson) President Jeff: 1 (Knuckles) Day 1 Ends at 3 PM EST, November 10th. (40 Hours Remain) With 13 alive, it takes 7 votes to be tested.
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Post by Phil Atken on Nov 9, 2011 0:02:49 GMT -4
So I just checked something, I thought I was right about it but needed it confirmed.
The notes are our role information. Which leaves me with a few questions about a few people.
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Post by Reaver on Nov 9, 2011 0:08:30 GMT -4
UNVOTE
my vote was just a joke to jeff LOL
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